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DT3014 GAME DESIGN II

In this course you will expand beyond the foundations of game design to focus on game mechanics. You will explore how game mechanics provides a structure and purpose for a player's participation in a game. You will then apply mechanics theory and principles to create a game that is developed around a distinct game mechanic. The learning in this course contributes directly to further independent study in game design.

Academic Units3
Exam ScheduleNot Applicable
Grade TypeLetter Graded
Department MaintainingADM
Prerequisites

DT2020 OR DM2001

Mutually Exclusive

DM3007

Not Available to ProgrammeACBS, ACC, ACDA, AERO, AISC, ARED, ASEC, BACF, BASA, BCE, BCG, BEEC, BIE, BMS, BS, BSB, BSPY, BUS, CBE, CBEC, CE, CEE, CEE 1, CEEC, CHEM, CHIN, CMED, CNEL, CNLM, COMP, CS, CSC, CSEC, CVEC, DSAI, ECDS, ECMA, ECON, ECPP, ECPS, EEE, EEE 1, EEEC, EESS, ELAH, ELH, ELHS, ELPL, ENE, ENE 1, ENEC, ENG, ESPP, HIST, HSCN, HSLM, IEEC, IEM, LMEL, LMPL, LMS, MACS, MAEC, MAEO, MAT, MATH, ME 1, ME(DES), ME(IMS), ME(NULL), ME(RMS), MEEC(DES), MEEC(NULL), MEEC(RMS), MS, MS-2ndMaj/Spec(MSB), MTEC, PHIL, PHMS, PHY, PLCN, PLHS, PPGA, PSLM, PSMA, PSY, REP, SCED, SOC, SPPE, SSM
Not Available to All ProgrammeYr1
Not Available as BDE/UE to ProgrammeADM(MA)

Prerequisites Tree

DT3014requiresone ofDM2001DT2020

Indexes

IndexTypeGroupDayTimeVenueRemark

Course Schedule

0930

1030

1130

1230

1330

1430

1530

1630

1730

MON
TUE
WED
THU
FRI
SAT

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