This course will introduce to the student the varied, complex and exciting world of game design. Core fundamental knowledge will be addressed enabling the student to become broadly familiar with the subject and to have a basic understanding of key practices, terminologies and histories. Students will be introduced to node-based and script-centred software with a view to developing basic game levels and core game mechanics and ideas. Students are reminded that ADM rules on attendance and plagiarism are in operation within all ADM courses as laid out in the ADM Student handbook http://www.adm.ntu.edu.sg/CurrentADM/Documents/ADMStudentHandbook2010-2011.pdf.
Academic Units | 3 |
Exam Schedule | Not Applicable |
Grade Type | Letter Graded |
Department Maintaining | ADM |
Mutually Exclusive | |
Not Available to All Programme | Yr1 |
Not Available as BDE/UE to Programme | ADM(MA) |
Index | Type | Group | Day | Time | Venue | Remark |
---|
0930
1030
1130
1230
1330
1430
1530
1630
1730
DT2020
63310
TUT | ART-B1-05G
DT2020
63311
TUT | ART-B1-05G
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