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DT2018 ANIMATION FOR GAMES I

In this intermediate course you will explore animation and motion blending using a real-time digital game environment. You will engage with and experiment with a range of digital methods such as key-framed animation, motion capture blending, real-time rendering, game-based interaction, digital world building, and alternative forms of digital narrative. The learning in this course will position you for future learning and independent projects based around real-time digital game environments.

Academic Units3
Exam ScheduleNot Applicable
Grade TypeLetter Graded
Department MaintainingADM
Not Available to All ProgrammeYr1
Not Available as BDE/UE to ProgrammeADM(MA)

Indexes

IndexTypeGroupDayTimeVenueRemark

Course Schedule

0930

1030

1130

1230

1330

1430

1530

1630

1730

MON
TUE
WED
THU
FRI
SAT

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