Definition of augmented and virtual reality; Human factors and sensory conflict; A generic VR system; 3D real-time computer graphics for VR systems; Physically-based simulation; Virtual reality hardware; Virtual reality software; Virtual reality applications; VRML and X3D; Shared virtual spaces. Each lecture module will be accompanied by typical examination problems and their model solutions which will be studied as hands-on experiences.
Academic Units | 3 |
Exam Schedule | Not Applicable |
Grade Type | Letter Graded |
Department Maintaining | CE |
Prerequisites | Year 3 standing |
Mutually Exclusive |
Index | Type | Group | Day | Time | Venue | Remark |
---|
0930
1030
1130
1230
1330
1430
1530
1630
1730
We would encourage you to review with the following template.
AY Taken: ...
Assessment (Optional): ...
Topics (Optional): ...
Lecturer (Optional): ...
TA (Optional): ...
Review: ...
Final Grade (Optional): ...